New Temporal Anti Aliasing – No More Aliasing, ...

V 9.3.0 Mod für Eurotruck Simulator 2

0
Downloads heute
2.757
Downloads gesamt
0
Kommentare

Beschreibung

Changes v4

Released to solve low FPS/FPS drop issue

 

TAA is a method used by modern games to solve aliasing issues.

– Full implementation of TAA for ETS2/ATS

– It has low performance impact compared to any other anti aliasing solution.

– It is not an only postprocess TAA like you have in other apps which just blurs your screen.

 

TAA (Temporal Anti Aliasing) implemented with a .dll file to replace default anti aliasing method with TAA.

It is removing/recuding aliasing, flickering, shimmering with minimal performance impact.

 

You can get rid of aliasing problems with only 100% resolution scale in game. You can use left gpu power for higher graphic settings or anything you want.

 

Supported Versions:

ETS2: 1.48.1.6

ATS: 1.48.2.6

 

Installation:

1. Go to Euro Truck Simulator 2/American Truck Simulator folder

2. Go to “bin\win_x64” folder

3. Copy & paste dxgi.dll file

4. Start game with DirectX 11

5. Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

 

Settings:

Press “HOME” key to open menu ingame

Rate = TAA apply rate (9 default and recommended)

Sharpness = Sharpen filter rate

 

***You can use this method for any other project uses dxgi.dll.

 

Create a folder named “reshade” inside “bin\win_x64\” folder.

Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.

Put TAA dxgi.dll to “bin\win_x64\” folder.

Now you can play the game with TAA and ReShade.

 

***When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

 

Credits:

snowymoon

Credits

Modell: snowymoon
Textur: snowymoon
Script:snowymoon
Idee / Konzept: snowymoon
Tester:snowymoon
Sonstige: snowymoon

  • 13. März, 01:18 Uhr
    Version 9.3.0

    Temporal Anti Aliasing/DLSS/DLAA – No More Aliasing, Flickering v9.3.0

    A high-quality and high-performance time antialiasing (TAA) solution has been implemented, as well as DLSS/DLAA support for NVIDIA GPUs.
    Shadow and SSAO improvements. Now you don’t have to worry about flickering shadows and SSAO anymore.

    Requirements:
    Windows 10 x64 or Windows 11 x64, DirectX 11, constant Internet connection

    Installation:
    For license: place files dxgi.dll and dinput8.dll Along the way X:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64
    For the DLSS version, put the files dxgi.dll and nvngx_dlss.dll to the bin\win_x64 folder
    Launch the game with DirectX 11
    Disable any other anti-aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI)), increase the sharpness. filter and resolution scaling (use only resolution scaling in the game)
    ** If you have a problem with a black screen, disable HDR, reset the game’s config.cfg and settings from the NVIDIA/AMD control panel. Also close the TAA menu after starting the game.

    Settings:
    Press the “END” or “CTRL+P” key to open the game menu.
    TAA Clarity – reduce the blur of TAA
    * TAA Clarity is designed for people who want to get less blurry and clearer results, close to the result without smoothing, for example, for VR users.
    Sharpen Edges – adjust the sharpness for aligned edges when using TAA Clarity/+.
    TAA level – The higher, the smoother
    FXAA is the 2nd smoothing method to improve edges
    T.Shadow – Prevents shadows from flickering

    Use with ReShade
    You can also use this method with any other mod/plugin using dxgi.dll .

    Create a folder named “reshade” in the “bin\win_x64” folder.
    Place all the files of ReShade (or any other mod/plugin) in the folder “bin\win_x64\reshade” or select the folder “bin\win_x64\reshade” in the ReShade installer.

    Credits:
    Snowy Moon

  • 12. November, 01:50 Uhr
    Version 8.4.9

    Temporal Anti Aliasing/DLSS/DLAA – No More Aliasing, Flickering v8.4.9

    Changes v8.4.9
    Ghosting improvements for Temporal Anti Aliasing Rev.2
    Performance improvements for Temporal Anti Aliasing Rev.2
    Added Temporal Anti Aliasing Rev.2 (testing DLAA alternative algorithm)
    Improved DLSS Quality, DLSS Balanced, DLSS Performance

    TAA is a method used by modern games to solve aliasing issues.
    Full implementation of TAA for ETS2/ATS
    It has low performance impact compared to any other anti aliasing solution.
    sIt is not an only postprocess TAA like you have in other apps which just blurs your screen.

    TAA (Temporal Anti Aliasing) implemented with a .dll file to replace default anti aliasing method with TAA.
    It is removing/recuding aliasing, flickering, shimmering with minimal performance impact.

    You can get rid of aliasing problems with only 100% resolution scale in game. You can use left gpu power for higher graphic settings or anything you want.

    Supported Versions:
    ETS2: 1.49 – 1.48 – 1.47
    ATS: 1.49 – 1.48

    Installation
    1.Go to ETS2/ATS folder
    2. Go to “bin\win_x64” folder
    3. Copy & paste dxgi.dll file and nvngx_dlss.dll (for DLSS)
    4. Start game with DirectX 11
    * Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI)), sharpen filter and resolution scaling (only use ingame resolution scaling)
    ** If you have black screen problem, disable HDR, reset game config.cfg and settings from NVIDIA/AMD control panel. Also close the TAA menu after starting the game.

    Settings:
    Press “HOME” or “CTRL+P” keys to open menu ingame
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate
    T. SSAO = Anti flickering solution for inbuilt SSAO feature (use with ingame SSAO)
    T. Shadow = Anti flickering solution for inbuilt shadow feature

    ***You can use this method for any other project uses dxgi.dll.

    Create a folder named “reshade” inside “bin\win_x64\” folder.
    Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
    Put TAA dxgi.dll to “bin\win_x64\” folder.
    Now you can play the game with TAA and ReShade.

    ***When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

    Test Version
    Latest test version of TAA application. To use DLSS with NVIDIA GPUs, put “nvngx_dlss.dll” file to “bin\win_x64” folder. If you already downloaded “nvngx_dlss.dll” file, you don’t need to download with DLSS again.

    Credits
    snowymoon

  • 10. November, 19:59 Uhr
    Version 8.4.7

    Temporal Anti Aliasing/DLSS/DLAA v8.4.7

    The mod removes flickering and ladders in the game.

    Temporary smoothing (TXAA)/DLS/DLS. A high-quality and high-performance time smoothing (TXAA) solution has been implemented, as well as DLSS/DLAA support for NVIDIA GPUs.
    Shadow and SSAO improvements. Now you don’t have to worry about flickering shadows and SSAO anymore.
    Requirements: Windows 10 x64 or Windows 11 x64, DirectX 11

    Installation: place the file on the path X:\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64
    For the version 1.49 – 1.48 – 1.47

    Credits:
    Snowy Moon

  • 09. November, 02:28 Uhr
    Version 8.4.3

    New Temporal Anti Aliasing – No More Aliasing, Flickering v8.4.3

    Changes v8.4.3
    Added DLSS/DLAA
    Added multithread support for TAA shader generation, game is not going to slow down when you see a new type of object

    TAA is a method used by modern games to solve aliasing issues.
    – Full implementation of TAA for ETS2/ATS
    – It has low performance impact compared to any other anti aliasing solution.
    – It is not an only postprocess TAA like you have in other apps which just blurs your screen.

    TAA (Temporal Anti Aliasing) implemented with a .dll file to replace default anti aliasing method with TAA.
    It is removing/recuding aliasing, flickering, shimmering with minimal performance impact.
    You can get rid of aliasing problems with only 100% resolution scale in game. You can use left gpu power for higher graphic settings or anything you want.

    Supported Versions:
    ETS2: 1.49 – 1.48 – 1.47
    ATS: 1.49 – 1.48

    Installation:
    1. Go to Euro Truck Simulator 2/American Truck Simulator folder
    2. Go to “bin\win_x64” folder
    3. Copy & paste dxgi.dll file
    4. Start game with DirectX 11
    5. Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

    Settings:
    Press “HOME” or “CTRL+P” keys to open menu ingame
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate
    T. SSAO = Anti flickering solution for inbuilt SSAO feature (use with ingame SSAO)
    T. Shadow = Anti flickering solution for inbuilt shadow feature

    ***You can use this method for any other project uses dxgi.dll.
    Create a folder named “reshade” inside “bin\win_x64\” folder.
    Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
    Put TAA dxgi.dll to “bin\win_x64\” folder.
    Now you can play the game with TAA and ReShade.
    ***When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

    Test Version
    Latest test version of TAA application. To use DLSS with NVIDIA GPUs, put “nvngx_dlss.dll” file to “bin\win_x64” folder. If you already downloaded “nvngx_dlss.dll” file, you don’t need to download with DLSS again.

    Credits:
    Snowymoon

  • 05. November, 17:11 Uhr
    Version 8.3.2

    New Temporal Anti Aliasing – No More Aliasing, Flickering v8.3.2

    Changelog:
    04/11/2023 v8.3.2
    Added multithread support for TAA shader generation, game won't slow down when you see a new type of object
    31/10/2023 v8.3.0
    Changes for game version 1.49
    29/10/2023 v8.2.1
    Fixed cursor flickering when used with camera plugins
    20/09/2023 v8.1
    Randomly flickering objects fixed
    18/09/2023 v8.0
    T.Shadow added
    Some flickering objects fixed
    18/09/2023 v7.3
    AMD fps drop issue fixed
    14/09/2023 v7
    TAA for foliage (tree, grass etc) improved a lot
    T.SSAO improved a lot, Stronger SSAO added
    Flickering & blurry objects at night fixed
    Some changes to solve fps drop on AMD GPUs (not tested)
    12/09/2023: v6 released - T.SSAO added, flickering & blurry signs/dashboard fixed
    11/09/2023: v5 released to fix some problems
    11/09/2023: v4 released to fix low FPS/FPS drop issue
    09/09/2023: v3 released
    Supported Versions:
    ETS2: 1.49 - 1.48 - 1.47
    ATS: 1.49 - 1.48

    Requirements:
    Windows 10 x64 or Windows 11 x64, DirectX 11

    Settings:
    Press "HOME" or "CTRL+P" keys to open menu ingame
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate
    T. SSAO = Anti flickering solution for inbuilt SSAO feature (use with ingame SSAO)
    T. Shadow = Anti flickering solution for inbuilt shadow feature

    Installation:
    1. Go to Euro Truck Simulator 2/American Truck Simulator folder
    2. Go to "bin\win_x64" folder
    3. Copy & paste dxgi.dll file
    4. Start game with DirectX 11
    * Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI)), sharpen filter and resolution scaling (only use ingame resolution scaling)
    ** If you have black screen problem, disable HDR, reset game config.cfg and settings from NVIDIA/AMD control panel

  • 21. September, 19:04 Uhr
    Version 8.2

    New Temporal Anti Aliasing – No More Aliasing, Flickering v8.2

    Changes v8.2
    Hotfix for T.SSAO ghosting
    Randomly flickering objects fixed

    TAA is a method used by modern games to solve aliasing issues.
    Full implementation of TAA for ETS2/ATS
    It has low performance impact compared to any other anti aliasing solution.
    It is not an only postprocess TAA like you have in other apps which just blurs your screen.

    TAA (Temporal Anti Aliasing) implemented with a .dll file to replace default anti aliasing method with TAA.
    It is removing/recuding aliasing, flickering, shimmering with minimal performance impact.
    You can get rid of aliasing problems with only 100% resolution scale in game. You can use left gpu power for higher graphic settings or anything you want.

    Supported Versions:
    ETS2: 1.48.x
    ATS: 1.48.x

    Installation:
    1. Go to Euro Truck Simulator 2/American Truck Simulator folder
    2. Go to “bin\win_x64” folder
    3. Copy & paste dxgi.dll file
    4. Start game with DirectX 11
    5. Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

    Settings:
    Press “HOME” key to open menu ingame
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate

    You can use this method for any other project uses dxgi.dll.

    Create a folder named “reshade” inside “bin\win_x64\” folder.
    Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
    Put TAA dxgi.dll to “bin\win_x64\” folder.
    Now you can play the game with TAA and ReShade.

    When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

    Credits:
    snowymoon

  • 21. September, 01:59 Uhr
    Version 8.0

    New Temporal Anti Aliasing – No More Aliasing, Flickering v8.0

    Changes v8
    – T.Shadow added
    – Some flickering objects fixed

    TAA is a method used by modern games to solve aliasing issues
    – Full implementation of TAA for ETS2/ATS
    – It has a low performance impact compared to any other anti aliasing solution.
    – It is not only postprocess TAA like you have in other apps, which just blurs your screen.

    TAA (Temporal Anti Aliasing) implemented with a .dll file to replace the default anti-aliasing method with TAA.
    It is removing/recuding aliasing, flickering, and shimmering with a minimal performance impact.
    You can get rid of aliasing problems with only 100% resolution scale in the game. You can use the left gpu power for higher graphic settings or anything you want.

    Supported Versions:
    ETS2: 1.48.x
    ATS: 1.48.x

    Installation:
    1. Go to Euro Truck Simulator 2/American Truck Simulator folder
    2. Go to “bin\win_x64” folder
    3. Copy & paste dxgi.dll file
    4. Start game with DirectX 11
    5. Disable any other anti aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

    Settings:
    Press “HOME” key to open the menu in-game
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate

    You can use this method for any other project uses dxgi.dll.
    Create a folder named “reshade” inside “bin\win_x64\” folder.
    Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
    Put TAA dxgi.dll to “bin\win_x64\” folder.
    Now you can play the game with TAA and ReShade.
    When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

    Credits:
    snowymoon

  • 17. September, 20:13 Uhr
    Version 7.2

    New Temporal Anti Aliasing – No More Aliasing, Flickering v7.2

    Changes v7.2
    – Fixed some FPS drop problems
    – TAA for foliage (tree, grass etc.) improved a lot
    – T.SSAO improved a lot, Stronger SSAO added
    – Flickering & blurry objects at night fixed
    – Some changes to solve fps drop on AMD GPUs (not tested)

    TAA is a method used by modern games to solve aliasing issues.
    – Full implementation of TAA for ETS2/ATS
    – It has a low-performance impact compared to any other antialiasing solution.
    – It is not only post-process TAA like you have in other apps, which just blurs your screen.

    TAA (Temporal Anti-Aliasing) was implemented with a .dll file to replace the default antialiasing method with TAA.
    It removes/receding aliasing, flickering, and shimmering with a minimal performance impact.

    You can get rid of aliasing problems with only 100% resolution scale in the game. You can use the left gpu power for higher graphic settings or anything you want.

    Supported Versions:
    ETS2: 1.48.x
    ATS: 1.48.x

    Installation:
    1. Go to Euro Truck Simulator 2/American Truck Simulator folder
    2. Go to “bin\win_x64” folder
    3. Copy & paste dxgi.dll file
    4. Start the game with DirectX 11
    5. Disable any other anti-aliasing (SMAA, MSAA, Nvidia Profile Inspector (NPI))

    Settings:
    Press “HOME” key to open the menu in-game
    Rate = TAA apply rate (9 default and recommended)
    Sharpness = Sharpen filter rate

    You can use this method for any other project using dxgi.dll.

    Create a folder named “reshade” inside “bin\win_x64\” folder.
    Copy reshade files (dxgi.dll, ReShade.ini, ReShadePreset.ini, reshade-shaders) to “bin\win_x64\reshade\” folder.
    Put TAA dxgi.dll to “bin\win_x64\” folder.
    Now you can play the game with TAA and ReShade.

    When reshade is activated, you need to use “END” key for TAA instead of “HOME” key.

    Credits:
    snowymoon

  • 12. September, 00:02 Uhr
    Version 4.0

  • 3572859
    von mods80
    vor etwa 2 Monate
  • 3555090
    von mods80
    vor 6 Monate
  • 3554955
    von mods80
    vor 6 Monate
  • 3554453
    von mods80
    vor 6 Monate
  • 3549080
    von mods80
    vor 7 Monate
  • 3547686
    von mods80
    vor 8 Monate


Dateien

12.09 2023
Modhoster Userbewertung
keine Bewertung Stimmen

Empfehlungsrate

-/-      
noch nicht genug Stimmen

Ist dieser Mod besonders empfehlenswert?

V 9.3.0
Eurotruck Simulator 2
taa_snowymoon.io.zip
7,2 MB 262
13. März 262
V 8.4.9
Eurotruck Simulator 2
taa_dlss_snowymoon.io.zip
40,9 MB 410
12. 11 2023 410
V 8.4.7
Eurotruck Simulator 2
taa_snowymoon.io.zip
6,6 MB 300
10. 11 2023 300
6 ältere Versionen

0 Kommentare

Um Kommentare schreiben zu können musst du dich einloggen.
Du kannst dich auch kostenlos registrieren, falls du noch keinen Account hast - dauert nur eine Minute.

Noch keine Kommentare vorhanden.

Schreibe den ersten Kommantar...

      }