Userprofil von Spartan086
Member since 1 / 2015


Spartan086
Punkte: 3.141
Modder Level 12
Rank: #548
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About Spartan086

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  1. Spartan086 26. 05 2017

    Mod: New Holland Fleet
    What front axle are you talking about? And how do you define "weak"? Weaker than GIANTs default vehicles? Yes, but they are unrealistically strong since a lot of tractors do not even have Any dampers. If you are talking about the T8, which can't have a frontloader so I assume not, then I can agrre that it is "weak" since that tractor actually have dampers on the front axle.

    1 Antworten

  2. Spartan086 05. 05 2017

    Mod: New Holland Fleet
    Already working on IC controls and after that I will -try- to make a MR version. But there is a ton of numbers to crunch, and test, since there are so many different models in the pack. I don't even dare to guess when it could be ready.

    3 Antworten

  3. Spartan086 01. 05 2017

    Mod: New Holland Fleet
    They are separate shop items. If you go to the "weights" category there should be 2 weigths that will fit. If those do not work, message me again.


  4. Spartan086 01. 05 2017

    Mod: New Holland Fleet
    Ah, I have a bad feeling that might be true. I'll test and if possible; I'll see if I can find a workaround for it.

    1 Antworten

  5. Spartan086 19. 11 2016

    Mod: New Holland T6
    - Visibility of frontloader attacher fixed.

    Try this and AlexLS mod, you'll find the differencies (other than the blue power skin). For example the inside of the cabin, and the exterior of the roof. Everything was originally made by GIANTS. I did consider adding Blue Power skin, but decided not to, if you want it; use AlexLSs mod.

    I copied >90% of this mod from GIANTS, so did AlexLS. I copied as much from him as he copied from GIANTS. If you cannot use GIANTS stuff freely then there would be very few mods in the community.


  6. Spartan086 09. 01 2016

    Mod: New Holland CR 6.90
    I know you used this mod:

    http://www.modhoster.com/mods/new-holland-cr-6-90

    Explain what you changed/fixed and I might change my vote, but until then it's just a copy/paste.


  7. Spartan086 05. 01 2016

    Mod: New Holland Bundle
    Tell me the bugs and I will fix them. Also; please clarify what "small tracks" is?

    1 Antworten

  8. Spartan086 05. 01 2016

    Mod: New Holland Bundle
    Please read the 1.12 change list.


  9. Spartan086 27. 12 2015

    Mod: New Holland Bundle
    Have you downloaded and installed other mods? Do they show up in the in game shop?


  10. Spartan086 23. 12 2015

    Mod: New Holland Bundle
    Thank you! That will be fixed right away.


  11. Spartan086 23. 12 2015

    Mod: New Holland Bundle
    Thank you, I think I can solve it.


  12. Spartan086 22. 12 2015

    Mod: New Holland Bundle
    going up from up? Too light in front or rear? What tool do you use?

    3 Antworten

  13. Spartan086 22. 12 2015

    Mod: New Holland Bundle
    Was it an old tractor? Use reset. Resetting it in-game should work I think.


  14. Spartan086 21. 10 2015

    Mod: New Holland Bundle
    The newer GENESIS series T8 has 320hp, 350, 380, 410hp, 435hp and Auto Command. I've chosen to make the older T8s, as stated in the description. http://agriculture.newholland.com/uk/en/Products/Tractors/Documents/T8_100011_INB.pdf


  15. Spartan086 02. 10 2015

    Mod: New Holland Bundle
    You should toggle either ALT+J or ALT+K "ON", not set both to "off" (and that's simply because I'm horrible at modelling and texturing, I don't have any fitting model at the moment). And as lonne-michel just said, scroll down to GG1914 xDs' comment and you'll find out how to lock the axle.


  16. Spartan086 02. 10 2015

    Mod: New Holland Bundle
    Yes, but that is an error message from the Gearbox scripts and I'm not the author of that mod. (And that error is harmless, just keep playing.)


  17. Spartan086 02. 10 2015

    Mod: New Holland Bundle
    v1.01 does not require the Gearbox mod. Any chance you know how to open the console window in FS15? Could you post the text that appears when you try to buy one of the tractors?


  18. Spartan086 30. 09 2015

    Mod: New Holland Bundle
    Tuning on / off is displayed in the top-left "control hints" window in game (if you use Gearbox and v1.0. I disabled tuning in v1.01). And thanks for the report on the .165, I'll fix it but not going to give any ETA for next version.

    1 Antworten

  19. Spartan086 30. 09 2015

    Mod: New Holland Bundle
    The reason I locked the axle is because GIANTs physics engine goes crazy when you attach a trailer to a "light" vehicle (it starts shaking left and right for infinity when it is stationary) so I had too many people being annoyed about that part... you can never please everyone XD

    But I know, I really wish I could unlock it. If you play Singleplayer you can unlock it yourself and test it. To do so:

    - Open the .zip file and then the /xml folder
    - Drag the newHollandT5_95.xml file (or whichever you want to edit) to your desktop
    - Open it with a normal text editor such as Notepad or Notepad++ (not Word or other "Rich Text" editors)
    - Scroll to the bottom and find the <components> tag
    - in it you will find this line: <joint component1="0" component2="1" index="1>0" rotLimit="0 0 0" rotLimitSpring="0 0 0" rotLimitDamping="0 0 20" transLimit="0 0 0" breakable="false"/>

    all you need to do is to change rotLimit="0 0 0" to rotLimit="0 0 7".

    - Save the file.
    - Drag it back into the .zip/xml folder
    - Delete file from desktop
    - Play the game with unlocked front axle.

    1 Antworten

  20. Spartan086 30. 09 2015

    Mod: New Holland Bundle
    v1.01 uploaded, awaiting activation.

    Changes:
    - disabled tuning to remove Gearbox Addon dependency.

    If you use Gearbox you can continue to use v1.0 and tuning. But I noticed a bug;if you load a saved game tuning will be "on" but it does NOT give the performance boost. For now; toggle it off and on again to "solve" the problem.


  21. Spartan086 29. 09 2015

    Mod: New Holland Bundle
    Will not remove it, but it is possible to toggle it on and off in v1.0+ (i.e it will be possible to disable it tomorrow).


  22. Spartan086 29. 09 2015

    Mod: New Holland Bundle
    The Gearbox dependency was unintentional, will fix it tomorrow.


  23. Spartan086 15. 09 2015

    Mod: New Holland Bundle
    Just realized.. do you play with keyboard? I can understand how that might make the turning quite annoying with my tractors, I'll have to consider and test that myself a bit more.

    1 Antworten

  24. Spartan086 15. 09 2015

    Mod: New Holland Bundle
    I will lower the center of mass for next version, but just to confirm; which T7 did you use and did you have any attachments? tools/weights/frontloader etc.?

    But toppling over is kind of my point with this mod :) , you'll have to take a little care about how fast you'r going. I'm not sure how a real T7 reacts to a full steering turn at 30km/h, but it doesn't sound very safe.


  25. Spartan086 15. 09 2015

    Mod: New Holland Bundle
    CabinSuspension will be possible to toggle ON and OFF in next version. (ON/OFF will be Saved).


  26. Spartan086 14. 09 2015

    Mod: New Holland Bundle
    Most of the screenshots are just Westbridge but with new textures and minor edits. A few screenshots from a WIP map, most likely never going to finish it... =/


  27. Spartan086 14. 09 2015

    Mod: New Holland Bundle
    Well, I often seem to make some odd choices with keybindings... Keypad 4 and 6 is what other mods use, I should probably use that as well. Will be changed for next version.

    1 Antworten

  28. Spartan086 14. 09 2015

    Mod: New Holland Bundle
    Thanks, fixed for next version.


  29. Spartan086 13. 09 2015

    Mod: New Holland Bundle
    Please read "Known issues" then report bugs / issues / errors / inconsistencies (etc.) here. Always include what tractor you used and what part you are referring to!

    TEMPORARY FIXES:
    To stop the shaking / oscillation you have to lock the front axle.
    1. Open "xml/newHollandTX_XXX.xml" (replace X with for example T6_155)
    2. Scroll to bottom.
    3. Under <components> you need to edit the <joint> element, change rotLimit="0 0 7" to rotLimit="0 0 0"

    If you don't like cabSuspension you need to open "modDesc.xml" and remove line 77,58 and 39: <specialization name="cabsuspension" /> (this will disable / remove cabSuspension from ALL tractors in this pack)

    1 Antworten

  30. Spartan086 12. 09 2015

    Mod: New Holland Bundle
    "Rücklicht beim Kleinsten brennt nicht" - Thank you, I will fix that.

    1 Antworten

  31. Spartan086 12. 09 2015

    Mod: New Holland Bundle
    Try this:
    1. Open "xml/newHollandT5_135.xml"
    2. Scroll to bottom and find a line around 340 that says <components count ="2">
    3. Edit the <joint> element, change rotLimit="0 0 7" to rotLimit="0 0 0"

    This has a side effect, it will Lock the front axle, but stop the oscillation.


  32. Spartan086 11. 09 2015

    Mod: New Holland Bundle
    1. Noted, and fixed for next version.
    2. Intentional, but exaggerated. Yes, I should probably add more dirt there.


  33. Spartan086 10. 09 2015

    Mod: New Holland Bundle
    1. Tilting front axle + shaking + toppling tractor?
    or
    2. Locked front axle + steady tractor?

    I just can't find a good balance, which way do you guys think I should go? The fact that the T4 is shaking so bad when working with a trailer or front loader is annoying, but the default suspension is so unrealistic and boring...

    2 Antworten

  34. Spartan086 10. 09 2015

    Mod: New Holland Bundle
    I see your point, I'll probably release smaller packs around v1.0.


  35. Spartan086 10. 09 2015

    Mod: New Holland Bundle
    1. Working on it right now
    2. He sits at the same position as the default T6, but I agree that it is close to the steering wheel, I'll see what I can do about it
    3. Considering it, but it will throw me back a bit since I will have to go back and edit models again. I want to, but first I want to fix bugs.
    4. I do not want to split it... yet. While I work on it I'll keep it as a single folder. If you wish to clean up the store you can edit "moddesc.xml" and just remove some of the <storeItem> tags for the tractors that you do not use, sorry.

    2 Antworten

  36. Spartan086 10. 09 2015

    Mod: New Holland Bundle
    I'm aware, sadly the transLimit is set to "0 0 0" which means it Should be unable to move, but as all other physics object (like the wrapped bale grabber) it can turn in strange ways when it come in contact with things... I don't think I can do anything more about it, it's part of the physics engine and I can't touch that. Sorry :(


  37. Spartan086 09. 09 2015

    Mod: New Holland Bundle
    What tractor and what part wiggle? (wheels, front axle, "whole" tractor?)


  38. Spartan086 09. 09 2015

    Mod: New Holland Bundle
    Noted, thanks for the screenshot. I'll see what I can do about that.


  39. Spartan086 09. 09 2015

    Mod: New Holland Bundle
    - die Kabinenfederung macht was sie will, machmal wackeln die schon nur im Stand...
    Fixed, cabinSuspension will now be disabled when tractor is stationary.
    - bei meheren ist die indoorcamara nach links verschoben.
    Which tractor? Example: T6.140 ?
    - seltsames Fahrverhalte
    Please describe. What feels wrong? Suspension? Grip? Speeds?


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