Userprofil von louis843
Member since 12 / 2012


louis843
Punkte: 206
Modder Level 6
Rank: #9789
Vorname: louis Alter & Geschlecht: 39 m Wohnort: oregon Hobbys: keine Angabe Homepage keine Angabe

About louis843

keine Angabe
  1. louis843 29. 11 2015

    Mod: Steinfeld
    i have download the map and it will not load in my game so i have no i idea whats going on with it


  2. louis843 16. 06 2013

    Mod: new hagenstedt revised with out mods
    i dont even know what you are talking about modsordner i am new to this its my first upload all u should have to do is unzip it and put it in the mod folder


  3. louis843 16. 06 2013

    Mod: new hagenstedt
    the map it self dont take that much i removed alot of things from the map and added some new things it was just 1 gb for the mods i had in the folder with the map so i didnt have to change the .xml for starting vehicles but i changed that last night and posted one with out mods


  4. louis843 16. 06 2013

    Mod: new hagenstedt
    i didnt change there map and the buildings i mostly used was the ones i downloaded i put in the map but the but there is 3 buildings i used from a map but i didnt change there map just used buildings thats all i am not claiming the buildings are mine i just the map i created my own map of redoing the map of hagenstedt of the main farm and added my own bridge in the farm and a bridge to the fright yard and a road to the bga


  5. louis843 16. 06 2013

    Mod: new hagenstedt
    i wish i could have someone make me an awesome map for me how i have buildings that have opening doors so i didnt have to use others because i dont know how to make buildings with working doors


  6. louis843 16. 06 2013

    Mod: new hagenstedt
    what is not working in it


  7. louis843 16. 06 2013

    Mod: new hagenstedt
    i used some buildings from some maps and what i downloaded of buildings from this site i wanted to make hagen stedt better where its not boring buildings that cant do any thing and yes i am new moding and scripting and designing mods but the designing mods i have not got that down really i just wanted to redo hagen stedt and add a few cool new feauters thats all once i learn how to i will make maps and mods from scratch


  8. louis843 16. 06 2013

    Mod: new hagenstedt
    i can remove mods from it but if i do remove the mods i dont know if the map will load still with the mods being the starter vehicles on most of them that are mods with out taking the orignal tractors that is in the game because i pretty much have all the best tractor and tools in the game as the starters with out having to delete the .xml and rebuying the vehicles and remake the .xml if any one knows how to do it please let me know because i dont know how to do it because trying to find the mods in the xml is hard


  9. louis843 16. 06 2013

    Mod: new hagenstedt
    the map is normal just the down load is big just have mods like tractors,tools,buildings


  10. louis843 16. 06 2013

    Mod: new hagenstedt
    its not just a map i added mods with it since i changed the default vehicles.xml


  11. louis843 16. 06 2013

    Mod: new hagenstedt
    its good but the reason its 1 gb is because of the mods i included with it that i used in my map because all the mods are parked where i wanted them at when first starting out in the map so if you wanted to use the mods tractors and other things i have in the default vehicles.xml then i had to include the mods


Noch keine Videos vorhanden